I'm trying to offset buttons so they are layed out at a diagonal from each other. Each one corresponds to a different view of the screen; so, it would make sense to use `GUI.SelectionGrid` to have the buttons provide feedback for which screen the user is currently on. Is there anyway to do this with one `SelectionGrid`? I was thinking placing them in a `GUILayout` would be the way to go. If that's the right path would it just take nesting the `SelectionGrid` between `GUILayout.BeginHorizontal` and `BeginVertical`?
Here's a screen shot of what I'm attempting to accomplish:
![alt text][1]
[1]: /storage/temp/18962-buttonlayout.jpg
The `SelectionGrid` just seems like the class I want to use to have selected buttons highlighted.
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