In the following code, it always prints 0 while I set it to 1, even when I press one of the buttons it does not change. Whats wrong with my code?
var SelectedMPLevel :int = 1;
var MpLevelImages :Texture2D[];
var colums :int = 3;
function OnGui()
{
GUI.SelectionGrid(Rect(156, 250, 700, 400), SelectedMPLevel, MpLevelImages, colums);
print(SelectedMPLevel);
}
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